Demmie
Major General

Level 80 Hunter Joined: 30 Oct 2008 Posts: 126 Location: Central Illinois
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Posted: Tue Jul 07, 2009 8:33 am Post subject: COS Drake run |
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YOU DO NOT NEED TO KILL MAL'GANIS FOR THE DRAKE. You can directly engage the chrono for the drake right after the gauntlet.
Well basically the run is all about moving fast, obviously. Start the event by initiating arthas' long talk with urthar and jaina. Arthas will then enter town and "dispose" of the sick townspeople.
>>>OMG ZOMBIEZ.
Kill them. Soon there will be a red emote and more importantly, an arrow on your mini-map. The arrow leads to a group of elites which need to be killed asap to engage the next wave. As you run there simply take any adds with you, use any aoe's along the way -- tclap consecrate etc. The waves are not very hard, and the first few are a joke but it does get progressively harder. Similar to hyjal there will be ghouls, necromancers, good ole Aboms (Bile golems), (Crypt fiends // Tomb Stalkers) and I believe there are some acolytes. Generally the kill order is not a big deal, I prefer -->aboms, crypt fiends, tomb stalkers , necros, etc.
Not sure if I read the tooltip correctly, but I believe the aboms have some sort of healing debuff they put on the tank so logically, get rid of them if your dps can support it.
So after each wave, a new arrow will appear on the minimap. Follow it. Move fast, same show. We had a hunter so after clearing the zombies on a certain path we were able to throw Aspect of the Pack up, but make sure its off before engaging. When you are undergeared every second does count at first. We generally moved towards the middle after each wave in order to be in a better position for the next wave.
After Wave 5: First boss. Meathook. He does hit kinda hard, but its just a basic tank and spank.
After each boss fight there is time to mana up,and again move a little toward the middle as well to prepare for the next wave.
After Wave 10: Second boss. Salramm the Fleshcrafter. He is a caster. He spawns some ghouls so pick them up, but overall they are pretty negligible.
AFTER THE WAVES: Follow arthas to townhall. AS SOON AS YOU ARRIVE-- TALK TO HIM. Enter the building, there will be 3 people who transform into those chrono-dragonthings from durneholde//BM The girl is a caster. Kill them and go up the stairs to the top. 4 adds will come out of a portal. Don't blow a tclap or anything as soon as they spawn because it takes a few seconds before you can actually hit them. Keep moving, this is all scripted now until the boss so you are stuck waiting for spawns because Arthas is slow..
Run through the hallway and some will spawn both in front and behind you so make sure to pick them all up with any aoe abilities.
Few more mobs and boss time.
For Chrono-Lord Epoch its mostly tank and spank again, bosses in this instance are very simple. He does do some kind of wounding strike I believe its called, which the tooltip read a healing debuff. Anyway, just burn through him heal up and you'll be fine.
Talk to arthas again, and head through the bookshelf. From this point on its a sprint to the end. As the tank it is your job to know how much you can pull, make sure not to get too many. Going a little slower is much better then a wipe. Our ret pally got carried away at one point and ended up dying so be careful. Once you see the small corridor from which you entered you are almost there. Arthas will stop after the gauntlet ignore him for now, take a left and engage the chrono-guy.
Burn him down and pickup your drake.
We had 6 minutes left on our timer after a flawless run. With more gear this place will be cake. Its also probably one of the fastest instance runs as well for badge farming purposes.
After that you can go back talk to Arthas and kill Mal'ganis who is the last boss. _________________ Demmie
Assistant GM
In the place of a Dark Lord you Should have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair! |
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